Statistic |
Value |
Statistic |
Value |
Weight |
80 |
Max Jumps |
6 |
Run Speed |
1.9 |
Wall Jump |
No |
Walk Speed |
1.18 |
Wall Cling |
No |
Air Speed |
0.99 |
Crawl |
No |
Fall Speed |
1.66 |
Tether |
No |
Fast Fall Speed |
2.656 |
Jumpsquat |
4 frames |
Air Acceleration |
0.065 |
Soft Landing Lag |
2 frames |
Gravity |
0.11 |
Hard Landing Lag |
4 frames |
SH Air Time |
31 frames |
FH Air Time |
50 frames |
Ground Moves |
Hitbox Active |
FAF |
Base Dmg. (+SD) |
Angle |
BKB/WBKB |
KBG |
Rapid Jab |
7, 11, 15, 20, 24... |
- |
1.2 (+1) |
60 |
8 |
30 |
Rapid Jab Finisher |
3 |
35 |
2 |
361 |
60 |
140 |
Dash Attack |
7-11 |
32 |
6/6/5 |
60/70/80 |
70 |
90 |
Ftilt 1 |
6 |
26 |
2 |
68/85 |
8 |
88 |
Ftilt 2 |
2 |
28 |
2 |
60/80 |
8 |
88 |
Ftilt 3 |
2 |
31 |
4 |
361 |
80 |
107 |
Utilt |
8-10 |
35 |
7/5 |
95 |
60 |
90 |
Utilt (Late) |
11-14 |
- |
7/6 |
95/85 |
60/35 |
90/120 |
Dtilt |
3-4 |
19 |
5 |
361 |
15 |
88 |
Fsmash |
24 |
42 |
16 |
361 |
30 |
108/98 |
Usmash (Hit 1) |
8 |
50 |
3 |
366/135/135 |
W: 20/25/25 B: 30 |
100 |
Usmash (Hit 2) |
12 |
- |
2 |
366/135/135 |
W: 20/25/25 B: 30/20/20 |
100 |
Usmash (Hit 3) |
17 |
- |
4 |
85/85/90 |
65 |
166 |
Dsmash (Not Buffered, Hit 1) |
5 |
39 |
7 |
35 |
32 |
93 |
Dsmash (Not Buffered, Hit 2) |
10 |
- |
10 |
35 |
32 |
93 |
Dsmash (Buffered, Hit 1) |
4 |
38 |
7 |
35 |
32 |
93 |
Dsmash (Buffered, Hit 2) |
9 |
- |
10 |
35 |
32 |
93 |
Grabs |
Hitbox Active |
FAF |
|
|
|
|
Standing Grab |
7-8 |
32 |
|
|
|
|
Dash Grab |
9-10 |
40 |
|
|
|
|
Pivot Grab |
9-10 |
38 |
|
|
|
|
Throws |
Weight Dependent? |
Base Dmg. (+SD) |
Angle |
BKB |
KBG |
|
Fthrow |
No |
6, 3 |
65 |
50 |
140 |
|
Bthrow |
No |
7, 3 |
45 |
60 |
140 |
|
Uthrow |
No |
10 |
77 |
70 |
70 |
|
Dthrow |
No |
0.5%×9, 1, 2 |
60 |
50 |
170 |
|
Miscellaneous |
Intangibility |
FAF |
Notes |
|
|
|
Spotdodge |
2-15 |
25 |
|
|
|
|
Forward Roll |
4-15 |
28 |
|
|
|
|
Back Roll |
4-15 |
28 |
|
|
|
|
Airdodge |
2-25 |
31 |
|
|
|
|
Aerial Moves |
Hitbox Active |
FAF |
Base Dmg. (+SD) |
Angle |
BKB/WBKB |
KBG |
Landing Lag |
Autocancel |
Nair |
6-7 |
44 |
10 |
361 |
40 |
100 |
16 |
1-5, 40> |
Nair (Late) |
8-20 |
- |
7.5 |
361 |
40 |
100 |
- |
- |
Fair (Hits 1-2) |
9, 12 |
46 |
1.5/1.5/2.2/2.2 |
85/85/361/361 |
W: 40/40/B: 30/30 |
100/100/130/130 |
16 |
44> |
Fair (Hit 3) |
15 |
- |
3 |
48 |
60 |
140 |
- |
- |
Bair (Hits 1-2) |
7-8, 13-14 |
52 |
1.5/1.5/2.2/2.2 |
366/366/45/45 |
W: 90/90/B: 40/40 |
100/100/130/130 |
18 |
1-6, 40> |
Bair (Hit 3) |
20-21 |
- |
4 |
361 |
30 |
212 |
- |
- |
Uair |
6 |
27 |
4 |
69/69/52 |
30 |
128 |
18 |
1-5, 24> |
Dair |
4 |
28 |
6 |
35/50/50 |
30 |
108 |
22 |
1-3, 26> |
Special Moves |
Hitbox Active |
FAF |
Base Dmg. (+SD) |
Angle |
BKB/WBKB |
KBG |
Mach Tornado |
12- (Rehit rate: 6) |
- |
1 |
90/366 |
10 |
100 |
Mach Tornado (Final Hit) |
42-44 |
- |
3 |
70 |
55 |
170 |
Drill Rush |
26-32 (Rehit rate: 6) |
- |
1 |
0/30/361/366 |
W: 30/30 B: 60/100/70/70 |
50 |
Drill Rush |
33-69 (Rehit rate: 6) |
- |
1 |
50/366/366 |
40/70/70 |
45/50/50 |
Drill Rush (Final Hit) |
70 |
- |
3 |
60 |
40 |
200 |
Shuttle Loop (Grounded, Hit 1) |
8 |
- |
9 |
86/88/86/88 |
130/127/98/98 |
10 |
Shuttle Loop (Grounded, Hit 1, Late) |
9-12 |
- |
6 |
86 |
90 |
10 |
Shuttle Loop (Grounded, Hit 2) |
22-27 |
- |
6 |
80 |
55 |
130 |
Shuttle Loop (Aerial, Hit 1) |
7-10 |
- |
6 |
86 |
120/70 |
10 |
Shuttle Loop (Aerial, Hit 2) |
20-26 |
- |
6 |
80 |
55 |
118 |
Dimensional Cape |
(Intangible: 12-39) |
64 |
- |
- |
- |
- |
Dimensional Cape (Attack) |
34- (Intangible: 12-28) |
93 |
16/15/14 |
- |
- |
- |